The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
487 | 2017-05-09 12:11:38 | 94.50 | 96% |
299 | 2017-03-07 22:38:44 | 93.54 | 95% |