The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2524 | 2020-12-02 06:07:18 | 64.48 | 97% |
1115 | 2020-11-26 17:28:23 | 71.79 | 97% |