The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1895 | 2018-01-29 15:07:01 | 74.72 | 98% |
1244 | 2017-11-16 19:52:37 | 74.37 | 97% |