The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2138 | 2020-07-31 14:02:50 | 61.54 | 94% |
335 | 2020-05-15 17:36:44 | 57.83 | 94% |