The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
7481 | 2020-06-10 00:03:47 | 107.22 | 96% |
7232 | 2020-06-04 22:20:21 | 114.69 | 97% |