The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1020 | 2017-07-24 13:18:33 | 110.02 | 97% |
303 | 2017-06-07 08:49:25 | 105.30 | 98% |