The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1092 | 2018-04-10 07:36:58 | 45.17 | 92% |
231 | 2018-01-25 13:48:01 | 40.85 | 95% |