The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
654 | 2017-03-15 18:39:49 | 78.94 | 89% |
269 | 2017-02-16 20:55:15 | 81.11 | 89% |