The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1345 | 2019-07-23 14:15:34 | 59.09 | 98% |
926 | 2018-05-26 14:35:29 | 67.26 | 100% |