The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
8421 | 2020-02-23 11:09:57 | 62.34 | 95% |
6731 | 2018-06-10 13:58:49 | 67.15 | 97% |
5086 | 2017-08-29 15:10:10 | 70.42 | 99% |