Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
809 | 2015-09-09 20:24:08 | 93.07 | 88% |
297 | 2014-03-26 20:12:32 | 112.32 | 97% |
121 | 2013-11-09 00:42:35 | 53.06 | 83% |