Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
4408 | 2018-05-20 22:38:45 | 81.81 | 97% |
1993 | 2015-06-21 14:48:13 | 80.33 | 94% |
1530 | 2014-09-13 23:07:27 | 74.66 | 92% |
1146 | 2014-01-04 20:47:26 | 85.16 | 97% |
883 | 2013-12-09 22:05:14 | 78.49 | 97% |
717 | 2013-11-28 16:55:09 | 75.61 | 93% |
429 | 2013-11-10 15:27:58 | 68.11 | 90% |