Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 1683 | 2013-08-25 05:35:07 | 65.11 | 94% |
| 1545 | 2013-08-13 19:04:32 | 68.72 | 96% |
| 1533 | 2013-08-13 18:39:00 | 62.77 | 96% |
| 877 | 2012-11-09 06:53:24 | 55.68 | 98% |