Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
435 | 2013-07-02 07:21:44 | 41.09 | 92% |
392 | 2013-07-01 06:48:49 | 45.89 | 95% |