Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 1296 | 2016-11-01 11:32:32 | 99.66 | 87% |
| 1001 | 2014-10-18 01:26:17 | 102.96 | 88% |
| 493 | 2014-03-06 23:47:42 | 103.87 | 87% |