Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
3402 | 2014-03-17 20:15:00 | 95.15 | 90% |
2774 | 2014-03-03 09:45:03 | 95.23 | 92% |
2315 | 2013-02-02 05:04:42 | 84.81 | 88% |
1885 | 2012-07-01 09:42:42 | 98.64 | 96% |
1706 | 2012-06-24 23:34:05 | 92.83 | 97% |
564 | 2012-06-13 01:02:06 | 93.38 | 96% |