Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
573 | 2012-08-20 08:22:35 | 96.22 | 94% |
493 | 2012-05-09 07:51:06 | 94.15 | 97% |