Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1950 | 2016-09-10 23:09:18 | 71.15 | 93% |
1923 | 2016-05-18 22:24:49 | 92.44 | 99% |
1727 | 2015-02-11 18:46:58 | 77.95 | 95% |
923 | 2014-06-19 15:16:41 | 65.04 | 92% |
384 | 2014-03-31 21:02:48 | 66.08 | 96% |
77 | 2014-01-09 21:27:41 | 57.84 | 96% |