Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1640 | 2016-03-28 23:33:55 | 83.38 | 98% |
1628 | 2016-03-28 23:19:06 | 87.30 | 95% |
1359 | 2014-12-15 14:54:58 | 83.51 | 94% |
1076 | 2011-05-02 12:34:53 | 78.84 | |
1034 | 2011-04-21 20:40:48 | 69.51 | |
936 | 2010-10-11 10:51:52 | 83.31 | |
878 | 2010-09-21 11:10:59 | 78.65 |