Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
294 | 2011-06-08 12:34:19 | 123.13 | 96% |
177 | 2011-06-02 20:27:45 | 132.28 | 98% |