Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1379 | 2015-04-14 09:05:20 | 39.30 | 92% |
706 | 2013-11-13 19:22:35 | 49.56 | 88% |
530 | 2013-10-18 14:35:02 | 52.75 | 91% |
484 | 2013-10-15 16:35:59 | 48.55 | 90% |