Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
14230 | 2021-05-25 12:00:04 | 91.11 | 98% |
11756 | 2020-03-12 06:26:16 | 103.39 | 98% |
8464 | 2017-08-26 12:09:05 | 108.16 | 98% |
5587 | 2016-10-27 13:35:01 | 76.71 | 97% |
5502 | 2016-10-22 10:04:53 | 78.95 | 89% |
4857 | 2016-09-10 08:13:08 | 85.82 | 94% |
3645 | 2016-08-22 13:41:36 | 62.82 | 88% |
3282 | 2016-08-18 06:26:02 | 82.21 | 93% |
2762 | 2016-08-11 05:35:40 | 69.52 | 87% |
1802 | 2016-07-29 08:13:48 | 55.64 | 83% |
1411 | 2016-07-23 08:38:18 | 60.95 | 77% |
1338 | 2016-07-22 15:12:20 | 70.95 | 83% |
714 | 2016-07-13 14:37:31 | 67.29 | 85% |
463 | 2016-07-08 14:59:34 | 77.88 | 90% |
303 | 2016-07-08 10:48:05 | 69.89 | 83% |