Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
8133 | 2018-07-23 17:37:32 | 101.44 | 98% |
6148 | 2017-12-22 14:22:15 | 104.04 | 99% |
4950 | 2017-05-27 05:48:41 | 112.57 | 98% |
4862 | 2017-05-23 16:57:08 | 106.39 | 94% |
2976 | 2015-06-20 21:42:05 | 89.79 | 93% |
2960 | 2015-06-20 21:28:32 | 88.35 | 94% |
2881 | 2015-05-28 13:18:01 | 98.80 | 94% |
2714 | 2015-05-17 03:24:16 | 98.26 | 96% |
2473 | 2015-04-15 13:01:58 | 92.14 | 93% |
1100 | 2015-01-31 20:31:46 | 85.71 | 95% |
18 | 2015-01-14 21:18:34 | 57.25 | 90% |