Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
5090 | 2017-05-21 19:01:35 | 71.32 | 88% |
5053 | 2017-05-17 21:15:53 | 75.18 | 92% |
3541 | 2016-04-16 00:36:50 | 66.70 | 93% |
3500 | 2016-04-09 14:37:36 | 71.22 | 94% |
3419 | 2016-03-19 16:17:04 | 69.29 | 93% |
2641 | 2015-12-22 20:55:52 | 60.72 | 88% |
2388 | 2015-04-19 17:58:10 | 71.62 | 94% |
1600 | 2015-03-26 01:05:39 | 60.28 | 91% |
1324 | 2015-03-19 22:43:35 | 49.94 | 86% |