Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 152 | 2017-03-06 07:09:24 | 29.09 | 82% |
| 14 | 2017-03-03 06:29:16 | 23.35 | 83% |