Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
3473 | 2017-04-25 17:17:20 | 112.24 | 98% |
2776 | 2016-05-03 01:56:19 | 129.99 | 97% |
2723 | 2016-04-29 18:39:48 | 108.38 | 94% |
1083 | 2016-02-15 21:35:48 | 104.39 | 94% |
721 | 2016-02-02 05:16:04 | 123.67 | 99% |
452 | 2014-02-08 05:25:17 | 113.29 | 98% |
272 | 2014-02-05 05:17:25 | 94.91 | 93% |
254 | 2014-02-03 06:21:24 | 91.20 | 95% |