Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1082 | 2013-02-16 13:23:48 | 59.09 | 93% |
1023 | 2013-02-16 07:53:47 | 58.67 | 93% |
203 | 2013-01-31 20:34:39 | 50.68 | 90% |