Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
4148 | 2016-03-14 05:59:49 | 104.13 | 88% |
3763 | 2015-03-06 08:45:11 | 127.63 | 96% |
3429 | 2014-07-17 19:10:56 | 117.25 | 95% |
2907 | 2014-06-21 18:56:07 | 101.77 | 95% |
2861 | 2014-06-21 17:25:15 | 94.85 | 95% |
1811 | 2014-03-23 19:52:32 | 99.25 | 93% |
137 | 2013-12-07 14:07:34 | 105.11 | 94% |