Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
940 | 2016-02-08 11:59:48 | 82.89 | 99% |
651 | 2014-02-02 09:09:01 | 72.34 | 88% |
170 | 2010-04-17 02:23:57 | 68.07 | |
79 | 2010-03-13 04:29:14 | 63.10 | |
22 | 2010-03-10 03:30:59 | 62.87 |