Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1991 | 2017-02-08 12:42:39 | 69.42 | 92% |
1479 | 2016-08-01 15:03:12 | 62.31 | 91% |
1352 | 2016-07-23 14:36:57 | 63.73 | 92% |
1043 | 2016-05-22 04:30:17 | 44.49 | 88% |
848 | 2016-03-15 15:32:16 | 56.50 | 93% |
476 | 2016-02-06 06:49:30 | 53.75 | 93% |