Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2643 | 2016-07-22 13:43:17 | 61.24 | 93% |
2277 | 2013-11-10 12:20:07 | 50.44 | 88% |
1755 | 2012-10-17 15:44:44 | 51.87 | 92% |
342 | 2012-06-03 21:51:55 | 44.45 | 94% |