Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
636 | 2014-07-27 10:58:57 | 47.70 | 84% |
492 | 2014-07-10 19:00:11 | 44.45 | 82% |
114 | 2014-06-07 09:58:19 | 36.29 | 88% |
10 | 2014-05-16 12:24:20 | 24.84 | 86% |