Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1658 | 2014-10-07 10:52:36 | 68.36 | 90% |
1362 | 2014-02-10 07:48:05 | 77.47 | 97% |
1261 | 2014-01-06 12:36:53 | 81.05 | 96% |
551 | 2011-02-14 05:05:00 | 61.13 | |
30 | 2009-11-20 16:44:42 | 39.90 |