Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2055 | 2014-12-13 07:20:44 | 92.37 | 98% |
1938 | 2014-10-12 07:10:54 | 76.13 | 91% |
1812 | 2014-08-30 08:00:21 | 89.14 | 100% |
1752 | 2014-06-29 15:23:20 | 81.33 | 99% |
1486 | 2014-05-28 08:27:05 | 69.78 | 96% |
1345 | 2014-01-19 15:04:25 | 79.72 | 98% |
1232 | 2013-11-07 12:07:52 | 71.03 | 98% |
601 | 2013-08-03 08:16:19 | 67.80 | 98% |