Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
| Game | Time | WPM | Accuracy | 
|---|---|---|---|
| 1903 | 2015-10-25 02:48:43 | 68.77 | 99% | 
| 1885 | 2015-10-25 02:11:43 | 57.89 | 93% | 
| 1792 | 2015-10-24 21:37:12 | 68.43 | 98% | 
| 1421 | 2015-10-12 07:21:07 | 57.91 | 96% | 
| 891 | 2015-10-04 04:43:23 | 55.93 | 93% | 
| 418 | 2015-09-25 02:13:42 | 69.48 | 99% |