Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
6987 | 2021-01-19 20:18:29 | 91.97 | 98% |
5882 | 2020-06-26 01:58:04 | 74.48 | 95% |
4905 | 2016-10-12 18:03:28 | 88.91 | 97% |
3247 | 2016-05-18 18:17:38 | 88.23 | 97% |
3154 | 2016-05-13 17:48:04 | 86.13 | 95% |
2441 | 2015-12-11 20:26:49 | 67.53 | 87% |
2360 | 2015-12-08 19:23:04 | 87.10 | 97% |
1991 | 2015-11-18 15:37:54 | 82.79 | 95% |
1611 | 2015-10-30 15:39:40 | 82.59 | 98% |
368 | 2014-02-07 04:00:50 | 60.79 | 91% |