Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1360 | 2013-11-16 00:05:42 | 113.17 | 90% |
1317 | 2013-11-15 23:28:41 | 128.64 | 100% |
1301 | 2013-11-15 21:47:13 | 130.29 | 100% |
944 | 2013-11-15 05:30:17 | 126.15 | 100% |
459 | 2013-11-08 21:42:23 | 112.95 | 96% |
378 | 2013-11-08 03:03:44 | 103.09 | 91% |