Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
766 | 2013-07-19 12:10:04 | 80.31 | 99% |
61 | 2013-06-13 16:03:00 | 72.10 | 99% |