Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1493 | 2012-09-17 16:34:24 | 64.95 | 96% |
1483 | 2012-09-17 02:14:22 | 76.20 | 96% |
261 | 2010-12-28 14:44:26 | 52.94 |