Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1369 | 2015-03-07 05:19:36 | 28.67 | 95% |
754 | 2014-01-15 14:29:18 | 25.56 | 90% |
685 | 2014-01-15 08:09:00 | 24.54 | 91% |
577 | 2014-01-06 08:53:20 | 24.25 | 97% |
443 | 2014-01-04 06:44:30 | 21.60 | 92% |
306 | 2014-01-01 07:54:35 | 25.00 | 98% |
186 | 2013-12-30 09:31:16 | 22.45 | 99% |