Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
100 | 2012-04-06 23:29:42 | 64.74 | 99% |
90 | 2012-04-06 14:20:51 | 60.46 | 98% |