Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1077 | 2014-06-19 10:30:53 | 65.13 | 97% |
296 | 2014-04-10 07:59:44 | 59.69 | 91% |