Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
281 | 2013-09-16 00:59:05 | 62.73 | 94% |
202 | 2012-07-25 03:18:27 | 52.09 | 90% |
73 | 2010-07-01 04:48:48 | 48.30 |