Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
481 | 2014-06-19 14:52:56 | 75.41 | 89% |
50 | 2013-10-25 14:49:29 | 67.77 | 93% |