Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
13981 | 2013-02-08 10:32:10 | 79.93 | 94% |
13487 | 2012-04-29 10:16:14 | 80.77 | 91% |
13416 | 2012-04-22 11:19:52 | 63.70 | 85% |
13227 | 2011-09-25 09:28:22 | 66.12 | 88% |
12420 | 2011-08-17 11:13:33 | 76.91 | 92% |
12017 | 2011-07-27 08:42:22 | 70.85 | 86% |
11780 | 2011-07-25 08:39:50 | 64.80 | 85% |
11398 | 2011-07-19 09:10:27 | 83.77 | 94% |
11281 | 2011-07-18 08:22:42 | 83.79 | 94% |
11202 | 2011-07-17 05:19:19 | 81.31 | 91% |
11175 | 2011-07-15 12:00:39 | 73.28 | 89% |
11022 | 2011-07-14 05:53:21 | 82.68 | 94% |
10556 | 2011-07-01 11:19:59 | 68.20 | 89% |
10141 | 2011-06-24 06:22:22 | 69.83 | 87% |
9418 | 2011-06-03 06:02:29 | 63.30 | 88% |
8310 | 2011-04-15 10:47:37 | 77.30 | |
8249 | 2011-04-15 07:36:24 | 79.64 | |
8155 | 2011-04-14 11:43:01 | 72.37 | |
8141 | 2011-04-14 11:19:44 | 67.18 | |
7959 | 2011-04-12 06:52:32 | 80.66 | |
7927 | 2011-04-12 05:47:49 | 77.79 | |
7859 | 2011-04-11 11:16:34 | 77.68 | |
7464 | 2011-03-31 07:53:07 | 61.29 | |
7060 | 2011-03-23 14:36:37 | 63.56 | |
6821 | 2011-03-16 12:16:27 | 55.82 | |
6766 | 2011-03-16 08:49:45 | 64.01 | |
5995 | 2011-03-05 12:49:06 | 75.21 | |
5673 | 2011-03-04 10:05:25 | 72.79 | |
5493 | 2011-02-23 11:56:08 | 68.61 | |
4929 | 2011-02-11 11:08:33 | 68.53 | |
4877 | 2011-02-11 07:16:45 | 71.88 | |
4529 | 2011-02-03 11:33:38 | 72.67 | |
3980 | 2011-01-25 08:31:12 | 48.58 | |
3854 | 2011-01-15 13:30:16 | 63.62 | |
3579 | 2011-01-11 07:04:13 | 62.58 | |
3420 | 2011-01-05 13:28:22 | 69.52 | |
2538 | 2010-12-20 11:24:45 | 68.29 | |
1418 | 2010-11-28 04:54:55 | 64.35 | |
1261 | 2010-11-02 11:44:39 | 61.72 | |
1086 | 2010-11-01 11:12:02 | 67.86 | |
1057 | 2010-11-01 10:31:59 | 71.96 | |
229 | 2010-10-15 07:38:27 | 61.89 | |
155 | 2010-10-13 10:15:36 | 63.49 |