Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
5448 | 2015-06-12 09:11:03 | 63.24 | 90% |
5429 | 2015-06-11 09:03:01 | 66.40 | 90% |
5302 | 2015-06-03 23:47:39 | 69.86 | 93% |
2889 | 2015-03-14 03:38:04 | 73.99 | 94% |
1299 | 2015-02-20 16:57:35 | 62.21 | 93% |
1182 | 2015-02-19 15:03:02 | 53.57 | 90% |
1153 | 2015-02-19 14:18:39 | 65.23 | 95% |