Text race history for Akirajin (akirajin)

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Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.

Game Time WPM Accuracy
1396 2009-11-07 19:05:13 67.38
1249 2009-11-01 17:06:24 60.84
1075 2009-10-25 00:16:00 68.65
368 2009-08-19 20:38:45 55.95
197 2009-08-13 00:08:45 48.23
9 2009-08-09 02:13:17 40.37