Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 1690 | 2009-04-09 08:42:27 | 60.54 | |
| 1375 | 2009-03-28 10:26:22 | 70.45 | |
| 1225 | 2009-03-26 15:39:00 | 67.96 | |
| 1182 | 2009-03-25 10:16:45 | 74.38 | |
| 1077 | 2009-03-20 13:08:04 | 66.78 | |
| 1006 | 2009-03-15 17:30:05 | 74.64 | |
| 699 | 2009-02-21 15:09:55 | 75.93 | |
| 565 | 2009-02-19 07:33:16 | 66.17 | |
| 450 | 2009-02-16 09:08:54 | 72.98 | |
| 279 | 2009-02-03 18:21:24 | 70.00 | |
| 257 | 2009-02-02 14:22:37 | 65.33 | |
| 203 | 2009-01-24 14:15:44 | 65.95 | |
| 192 | 2009-01-22 11:00:06 | 49.63 |