AADB2004 (aadb2004)

Race #9

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Official speed 36.01 wpm (63.65 seconds elapsed during race)
Without ending ping 36.12 wpm (191 ms delay sending score to TypeRacer’s server)
Timerless 36.37 wpm (442 ms elapsed before first character typed; 63.02 seconds elapsed during race)
Timerless minus one 36.18 wpm, ignoring the first character typed
Race Start January 29, 2021 8:45:47pm UTC
Race Finish January 29, 2021 8:46:51pm UTC
Outcome No win (3 of 5)
Opponents 2. black_white (39.21 wpm)
Accuracy 93.2%
Points 17.40
Text #3622415 (Length: 191 characters)

One way to combat the horizon effect is to continue search when an otherwise terminal situation is judged to be particularly dynamic. Such heuristic continuation is sometimes called feedover.

Characters typed One way to comnbeytatat the horizon effect oif ts to continuse search when an orhtther wise terminal suituation is judged to bvee perarticelauslarly dynamic;. Such heuristic contimnuation is sometimes call eled feedover.
Timing
Character O n e w a y t o c o m n -n b e y t -t -y a t -t
Milliseconds 442 349 74 113 385 171 87 125 205 60 146 198 41 116 0 448 582 145 226 0 391 132 161 173 245
Character -a -e a t t h e h o r i z o n e f f e c t o
Milliseconds 174 116 182 84 122 158 48 129 132 387 63 321 174 308 364 89 139 571 325 159 105 205 177 138 126
Character -o i f t -t - -f s t o c o n t i n u s -s e s
Milliseconds 500 734 96 151 168 266 162 132 438 143 253 267 166 293 23 94 227 110 268 346 112 343 73 136 259
Character e a r c h w h e n a n o r h t -t -h -r t h e r
Milliseconds 203 332 158 413 137 107 237 891 158 137 100 156 121 86 290 144 87 193 222 150 157 189 63 122 98
Character - w i s e t e r m i n a l s u -u i t u a t i
Milliseconds 165 393 115 96 475 118 159 377 183 74 626 133 122 253 156 125 319 106 459 186 116 652 95 267 197
Character o n i s j u d g e d t o b v e -e -v e p e
Milliseconds 86 144 222 156 117 112 308 167 395 405 281 329 113 231 37 137 202 0 121 337 153 417 125 391 84
Character r -r -e a r t i c e l a -a -l -e u s -s l a r l y d y
Milliseconds 104 542 145 104 94 300 412 721 898 80 151 427 159 131 231 103 487 212 333 93 535 83 189 1095 74
Character n a m i c ; -; . S u c h h e u r i s t i c c
Milliseconds 410 88 242 407 49 487 925 651 332 592 602 375 68 208 1542 1412 1034 83 1167 337 789 64 134 175 596
Character o n t i m -m n u a t i o n i s s o m e t i m e
Milliseconds 18 84 544 0 98 655 265 376 442 303 412 72 116 179 231 267 154 309 53 130 72 342 89 89 360
Character s c a l l e -e - -l l e d f e e d o v e r .
Milliseconds 154 126 195 125 153 115 159 170 365 157 139 825 368 199 144 370 287 243 338 294 299 192 115 235
WPM Timing
Seconds WPM
1.27 37.71
2.55 65.99
3.82 47.13
5.09 35.35
6.36 41.48
7.64 42.42
8.91 43.09
10.18 43.6
11.46 39.8
12.73 37.71
14 40.28
15.28 40.06
16.55 40.61
17.82 40.4
19.09 42.11
20.37 41.24
21.64 41.03
22.91 41.9
24.19 42.67
25.46 41.95
26.73 42.64
28.01 43.28
29.28 43.03
30.55 43.21
31.82 42.61
33.1 42.06
34.37 41.2
35.64 39.73
36.92 39.01
38.19 39.28
39.46 38.62
40.74 38.89
42.01 37.71
43.28 37.15
44.55 37.17
45.83 36.4
47.1 35.67
48.37 34.98
49.65 34.56
50.92 34.17
52.19 34.95
53.47 34.56
54.74 34.42
56.01 34.92
57.28 35.82
58.56 36.48
59.83 35.7
61.1 35.74
62.38 35.78
63.65 36.01