Aniket (quantom_)

Race #68

View Pit Stop page for race #68 by quantom_Ghost race

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Official speed 51.65 wpm (44.38 seconds elapsed during race)
Without ending ping 52.00 wpm (302 ms delay sending score to TypeRacer’s server)
Timerless 53.08 wpm (895 ms elapsed before first character typed; 43.18 seconds elapsed during race)
Timerless minus one 52.80 wpm, ignoring the first character typed
Race Start August 27, 2023 2:55:12pm UTC
Race Finish August 27, 2023 2:55:56pm UTC
Outcome No win (5 of 5)
Opponents 1. brotherzhi (74.34 wpm)
3. cali_forniaa (64.94 wpm)
Accuracy 94.5%
Points 24.96
Text #3622415 (Length: 191 characters)

One way to combat the horizon effect is to continue search when an otherwise terminal situation is judged to be particularly dynamic. Such heuristic continuation is sometimes called feedover.

Characters typed One way to caombat the horizon effect is to continues e easearcht whe h wehen a oan otherwise termiannal situtatiositutatisitutatation is jugdged to tobbe prarticularylyyly dynamic. Such heuristic continuation is sometime cas called feedover.
Timing
Character O n e w a y t o c a -a o m b a t t h e h
Milliseconds 895 114 20 170 152 134 52 85 116 71 75 256 129 296 186 170 110 95 144 94 93 58 107 55 337
Character o r i z o n e f f e c t i s t o c o n t i
Milliseconds 149 98 102 111 237 176 98 99 188 135 124 206 126 75 208 106 91 113 62 66 147 51 42 125 84
Character n u e s e -e - -s e a -a -e s e a r c h t w h e
Milliseconds 128 158 88 134 3 194 192 113 97 143 135 126 298 127 77 109 102 103 483 101 95 70 103 94 67
Character -w -h -e - -t -h - h w e -e h e n a o -o - -a a n
Milliseconds 445 0 0 347 142 133 125 433 233 107 166 171 371 179 81 95 82 159 170 250 352 108 122 525 86
Character o t h e r w i s e t e r m i a n -n -a n a l s
Milliseconds 82 175 102 79 85 121 213 83 141 193 85 125 104 104 36 155 113 60 423 118 174 85 84 98 104
Character i t u t a t i o -s -i -t -u -t -a -t -i -o s i t u t a t i
Milliseconds 112 150 118 120 117 126 3 160 276 0 0 0 0 0 0 0 0 280 91 152 138 108 93 127 38
Character -s -i -t -u -t -a -t -i s i t u t a t -t -a -t a t i o n i
Milliseconds 364 0 0 0 0 0 0 0 213 311 177 121 130 145 125 217 107 104 80 138 118 148 85 218 145
Character s j u g -g d g e d t o t o b -b -o -t b e p r
Milliseconds 86 66 172 142 94 537 91 173 154 175 101 97 79 64 210 96 133 182 112 113 165 124 154 161 141
Character -r a r t i c u l a r y l y -y -l -y y -y l y d y n a
Milliseconds 274 113 127 179 74 195 101 191 158 180 204 214 256 199 129 449 437 500 199 207 77 146 228 203 260
Character m i c . S u c h h e u r i s t i c c o n t i
Milliseconds 182 194 126 135 99 320 142 162 34 132 398 521 166 159 295 120 132 138 157 149 228 378 142 219 89
Character n u a t i o n i s s o m e t i m e c a -a -c -
Milliseconds 478 168 177 273 135 133 67 123 154 81 475 139 88 133 110 498 83 156 69 117 168 124 227 120 92
Character s c a l l e d f e e d o v e r .
Milliseconds 104 101 109 92 30 116 133 170 179 140 287 178 152 137 133 112 104 118
WPM Timing
Seconds WPM
0.89 0
1.78 60.84
2.66 54.08
3.55 67.6
4.44 70.31
5.33 72.11
6.21 73.4
7.1 81.13
7.99 76.62
8.88 70.31
9.76 68.83
10.65 64.22
11.54 59.28
12.43 56.98
13.31 55.89
14.2 54.08
15.09 50.9
15.98 54.08
16.86 56.22
17.75 55.44
18.64 55.37
19.53 52.85
20.41 50.56
21.3 49.01
22.19 48.68
23.08 48.36
23.96 50.08
24.85 49.25
25.74 50.82
26.63 49.58
27.51 49.29
28.4 50.28
29.29 49.99
30.18 48.52
31.06 47.13
31.95 47.32
32.84 47.51
33.73 48.39
34.61 48.54
35.5 48.34
36.39 49.14
37.28 49.25
38.16 49.37
39.05 50.09
39.94 50.48
40.83 50.56
41.71 49.77
42.6 50.99
43.49 51.32
44.38 51.65